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#The big game bully drivers#
In the first cutscene, when the car drives off, the drivers are never to be seen again and the car stays afloat until the cutscene ends.Also, some of the pedestrians seem to be levitating.
#The big game bully full#
In the full unused introduction cutscene, the car Jimmy is driven in goes around different places on the road in Old Bullworth Vale, likely to give off the illusion that they're on a long road journey.Some of the cutscenes tend to include unseen details in normal gameplay, such as better-quality textures, shadows, but also several oddities likely due to changes during development. These are material textures that cannot normally be seen under normal circumstances. (Source: deadpoolXYZ) Unused Textures Temporary GraphicsĪ void texture that can be found in multiple. Unlike the hardest difficulty level of Paper Route, almost no other hazards (like Preps throwing eggs and trying to chase Jimmy on bicycles) are present.Īll the levels likely suggest that Mailbox Armageddon was going to be an odd job for the Townies, much like the mowing grass and paper route missions. Unlike the other three levels, dogs spawn in different places rather than in fixed positions. On Level 4, Jimmy must smash up 24 out of 25 mailboxes in three minutes.Nothing is different, except it seems to be a slightly easier version of the final objective. On Level 2, Jimmy will have to destroy 14 out of 19 mailboxes in two minutes.For some reason, ten minutes is a bit longer compared to the other three objectives and most likely served as a tutorial. On Level 1, Jimmy must destroy 10 out of 15 mailboxes on the map and is given ten minutes to complete it.The other three levels are easier or harder versions of the same objective: Normally, the difficulty is set at 3, where Jimmy is given the objective to smash all 20 mailboxes displayed on the map in under three minutes. This Scholarship Edition-exclusive mission has four hidden difficulty levels that can be activated via modding. † Exclusive to Super Mario 64 DS.Mailbox Armageddon Unused Difficulty Levels They also have a red marking on a side of each eye. In Super Mario 64 DS, Big Bullies have a metal collar at the bottom of each horn. Like in the first battle, Mario must knock the Big Bully into the lava to get a Power Star. Mario must first defeat the three regular Bullies for the Big Bully to fall from the sky onto the platform. In Bully the Bullies, Mario must go to a stone platform to the right of the platform with the first Big Bully. When Mario defeats the Big Bully, he earns a Power Star. If Mario knocks the Big Bully onto the sinking platform next to its own, it tries to return to its normal place and stops fighting Mario. In Boil the Big Bully, Mario must go to a square-shaped platform near the north-center of the course, which is where he encounters a Big Bully. Likewise, Mario cannot directly harm Big Bullies, so to defeat them, Mario has to knock them into the lava by either punching, kicking, or ground-pounding them. The main difference with Big Bullies from their normal counterparts is that they are capable of knocking Mario back further. When battling Mario (or Yoshi, Luigi, or Wario in Super Mario 64 DS), the Big Bully tries to shove him into the lava, but they cannot injure Mario directly. They are fought in the first two missions, Boil the Big Bully and Bully the Bullies, respectively.
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In Super Mario 64, there are two Big Bullies in Lethal Lava Land. Wario fights a Big Bully in Super Mario 64 DS